Pesticides control normal insect populations, helping farmers and gardeners balance their plots and increase their yields. Concerns linger, however, about the effects these chemicals have when used on magical plants.
Abominations are immensely enjoyable, but should be crafted on purpose, not by lack of foresight!
Botanists across the Netherworld are working on substitutes — ones that not only solve the original pest problems, but also improve the soil, air, and magical fields as well. Mix in at least one of the following plants and you will never have to worry about pests (or invaders!):
Pixie Pots: Plants that develop shallow but wide root networks, pixie pots lure their prey with small, flashing lights. When an insect or arachnid gets too close, it unleashes a spore cloud, hexing everything they touch. Some prey is eaten immediately, others are left alive — doomed to wander, die, and create new plots of pixie pots.
Skull Skulkers: Beautiful and known for their pearly white flowers, skull skulkers grow naturally in desolate graveyards untouched by civilization for at least a century. They help break down corpses into skeletons that arise and eliminate any adventurers that creep too close.
Zom-Blooms: Among the most versatile of magical carnivorous plants, zom-blooms are the undead version of nearly any normal plant. Their curse is placed on a patch of ground by a necromancer and, until the it is broken, any living plant that dies in the affected area will rise as a zombie version of its former self. Much of their body hides underground, leaving only a few stems or flowers visible. So disguised, zom-blooms are able to feast on any humanoid that comes too close.